PENGEMBANGAN GAME “SUPER SONIC SHOOT” DENGAN PENDEKATAN GAME-SCRUM

dc.contributor.authorFalahah
dc.contributor.authorHerdiana, Ari
dc.date.accessioned2017-02-04T03:54:50Z
dc.date.accessioned2019-10-21T12:25:43Z
dc.date.available2017-02-04T03:54:50Z
dc.date.available2019-10-21T12:25:43Z
dc.date.issued2016-07-29
dc.description.abstractGame development, as well as other software development, requiring approaches and good project management. The game developer then adopted several approaches on software development to be implemented on a game development environment. Along with the increased popularity of Agile methodologies in software development, then on game development is also available Game-Scrum methodology. In Game-Scrum methodology, the development of the game is divided into three main stages, namely pre-production, production and post-production, where at each stage consists of a set of iterations. In this research will be applied method of Game-Scrum for game development "Super Sonic Shoot". This game is an arcade game with Shoot em up type. The game is designed to be played on mobile devices based on Android. The design of this game is replicate the classic game "Galaxian" that was popular in the years 1980-1990. The game is designed to be played on mobile devices based on Android with moderate specs. This game is tested on several types of Android operating system, and optimum results obtained at Kitkat operating system with 1Gb RAM.en_US
dc.identifier.issn2302-450X
dc.identifier.urihttp://repository.widyatama.ac.id/handle/123456789/7881
dc.publisherSeminar Nasional Teknologi Informasi dan Aplikasinya (SNATIA) 2016, Universitas Udayanaen_US
dc.relation.ispartofseries;KIN.CD.0120
dc.subjectGameen_US
dc.subjectArcadeen_US
dc.subjectGalaxianen_US
dc.subjectAndroiden_US
dc.subjectGame-Scrumen_US
dc.titlePENGEMBANGAN GAME “SUPER SONIC SHOOT” DENGAN PENDEKATAN GAME-SCRUMen_US
dc.typePresentationen_US
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