GAME BATTLE ROYALE PLATFORMER VIRTUAL REALITY BASED

dc.contributor.authorZakiah, Azizah
dc.contributor.authorFajar, Muhammad
dc.contributor.authorHidayatulloh, Sindi Ibrahim
dc.contributor.authorRidwan
dc.contributor.authorFadillah, Hilman
dc.date.accessioned2021-02-17T01:58:08Z
dc.date.available2021-02-17T01:58:08Z
dc.date.issued2020
dc.description.abstractVirtual Reality is a technology that allows users to interact with a 3D environment that is simulated by a computer, this technology can make someone seem like they are entering a virtual world that can interact with real movements. Virtual reality can be implemented in the fields of Architecture, Military, and Entertainment such as games. This study purpose to make games by genre battle royale platformer who apply the technology of virtual reality which played by players that must avoid obstacles-obstacles that exist to reach the finish line. The Game will be divided into two stages that is Gate Crash and Door Dash, by using Virtual Reality hope the players can feel the sensation is more fun when playing the game. This study uses six stages of the Multimedia Development Life Cycle (MDLC) method, that is Concept, Design, Material Collecting, Assembly, Testing and Distribution. The application has been tested through Blackbox testing, with the results of all test indicators being declared valid.en_US
dc.identifier.issn0038-111X
dc.identifier.urihttp://repository.widyatama.ac.id/xmlui/handle/123456789/12559
dc.language.isoenen_US
dc.publisherSolid State Technology Volume: 63 Issue: 4en_US
dc.subjectGameen_US
dc.subjectVirtual Realityen_US
dc.subjectBattle Royaleen_US
dc.subjectPlatformeren_US
dc.subjectMDLCen_US
dc.titleGAME BATTLE ROYALE PLATFORMER VIRTUAL REALITY BASEDen_US
dc.typeArticleen_US
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