USER GENERATED CONTENT AS A PLATFORM TO DEVELOP STATE OF THE ART CREATIVE LEARNING STRATEGY

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Date
2017-10-26
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Publisher
2nd International Seminar on Social Studies and History Education, Sekolah Pascasarjana Universitas Pendidikan Indonesia
Abstract
The development of computer technology and internet has changed the behavior of today's society, as seen nowadays, people live in digital age, start from 1990s until now, more and more people rely on information technology and digital information itself. This digitizing information process has consequences that change the way people receive information and learn procedures. The digital information raised up, which brings many advantages such as: interactive presentation, multiple channel representation, 24-hour information availability, generated content economically. These advantages enable the growth of online portal that provides highly active online services and places for netizens gathering. In this research, UCNews portal known as user generated content platform, will be used to create creative learning strategy and beneficial education content for netizen. Things to be considered are: package content, content selection, distinctive time-series articles released, accumulated interactions and features reviewed. The results of research will be presented into Intelligent Perception Analysis in socio informatics perspective, which will be used as a consideration to stimulate netizens interaction, and to be considered to launch learning based information on user generated content platform.
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Keywords
Creative Leaming, Digital Age, Socio Informatics, User Generated Content Platform
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