PENGEMBANGAN GAME “SUPER SONIC SHOOT” DENGAN PENDEKATAN GAME-SCRUM

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PENGEMBANGAN GAME “SUPER SONIC SHOOT” DENGAN PENDEKATAN GAME-SCRUM

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Title: PENGEMBANGAN GAME “SUPER SONIC SHOOT” DENGAN PENDEKATAN GAME-SCRUM
Author: Falahah; Herdiana, Ari
Abstract: Game development, as well as other software development, requiring approaches and good project management. The game developer then adopted several approaches on software development to be implemented on a game development environment. Along with the increased popularity of Agile methodologies in software development, then on game development is also available Game-Scrum methodology. In Game-Scrum methodology, the development of the game is divided into three main stages, namely pre-production, production and post-production, where at each stage consists of a set of iterations. In this research will be applied method of Game-Scrum for game development "Super Sonic Shoot". This game is an arcade game with Shoot em up type. The game is designed to be played on mobile devices based on Android. The design of this game is replicate the classic game "Galaxian" that was popular in the years 1980-1990. The game is designed to be played on mobile devices based on Android with moderate specs. This game is tested on several types of Android operating system, and optimum results obtained at Kitkat operating system with 1Gb RAM.
URI: http://repository.widyatama.ac.id/xmlui/handle/123456789/7881
Date: 2016-07-29


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COVER DALAM.pdf 135.9Kb PDF View/Open
PELAKSANA SEMINAR.pdf 107.2Kb PDF View/Open
KATA PENGANTAR.pdf 146.0Kb PDF View/Open
DAFTAR ISI.pdf 192.7Kb PDF View/Open
CONTENT FALAHAH.pdf 610.2Kb PDF View/Open

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